No-entry/restricted icons, temporary boards, printed notices, digital messages.
Function
Modify traversability or override stale prior knowledge.
State update
edge available → blocked / redirected
3D challenge: Ground a restriction to the correct door/path/connector and update the graph temporally.
4. Research matrix
How each sign type maps into a robot’s internal navigation representation.
Class
State update
Representation
Key 3D challenge
Directional
Next branch
Path / bearing
2D arrow → 3D path
Vertical transition
Floor / connector
Multi-floor graph edge
↑ semantics + Δz
Directory
Goal location
Destination → floor/zone
symbolic floor → topology
Map / floor plan
Localization + route
Topological / metric map
schematic → world frame
Fingerpost
Outdoor heading
World-space direction
sign pose → heading
Identification / reassurance
Belief / termination
Route-state confidence
sign → physical entity
Constraint / dynamic
Traversability
Graph edge availability
restriction → edge + time
Project implication. A realistic benchmark should first classify what navigation information a sign provides, then evaluate parsing and grounding with a task-specific target. Treating every sign as “destination + arrow” misses directories, maps, vertical topology, confirmation, and dynamic constraints.